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Let no one be found among you who sacrifices his son or daughter in the fire, who practices divination or sorcery, interprets omens, engages in witchcraft, or casts spells, or who is a medium or spiritist or who consults the dead.  Anyone who does these things is detestable to the Lord.   
Deuteronomy 18:10

The term "occult" come from the Latin occultus or "hidden." Generally the word is used of secret or mysterious supernatural powers or magical, religious rituals. The word "occult" is used to describe any attempt to gain supernatural power or knowledge apart from the God of the Bible. Generally it refers to witchcraft, satanism, neo-paganism, or various forms of Psychic discernment (astrology, seances, palm reading, tarot cards, etc.).

10 Serious Problems With Jesus Calling--Tim Challies
About the occult
A Course In Miracles"--occult book promoted by Marianne Williamson--articles
"A New Earth"--occult book by Eckhart Tolle--By Berit Kjos
Ankerberg Theological Research Institute--John Ankerberg
Carl Jung: Psychologist or Sorcerer?--Marsha West
Can a Pagan Practice Be Christianized?--Marsha West
Caryl Matrisciana Productions
The Christian, Energetic Medicine, New Age Paranoia--Elliot Miller
Dangerous Spirituality for Teens--Marcia Montenegro
Deliverance From the Occult By John Ankerberg & John Weldon
Divination practices and occult games
English Occult: A look back at black magic in Great Britain--CBS
Find Biblical answers to questions about occult entertainment and practices
Harry Potter Books--Berit Kjos
Harry, Yoda and Yoga--Marsha West
Index of Occultism
Interesting Quotes from New Age Sources
Kundalini: Frequently Asked Questions and Selected References--Kurt Kuetzer
Occultism and the Bible--occultic techniques
The Ouija Board: A doorway to the occult
Rick Warren introduces "The Devil Plan"--Marsha West
Role-Playing Games and Popular Occultism--Berit Kjos
Secret Things Are No Longer Secret--Kjos Ministries
Short Guide to Occult Symbols: "Pentacles and Pentagrams"
"The Secret"--occult book by Rhonda Byrne--Berit Kjos
Spiritual Counterfeits Project--Tal Brooks
Water Martin Website--Jill Martin Rische
What do you think about all this Satan Stuff?--Marsha West NEW

Some games have occult terms and activities (casting spells, potions, charms, calling on pagan gods, runes, Tarot, etc.). What the games do is desensitize people to occult practices. Beware because this can cause spiritual and emotional damage.  "It is a comment on how far this culture has come that what should be innocent and cheerful games for young girls are instead fraught with evil themes and depictions of what should be scary but are presented as fun, glamorous, or sexy. Doing evil is actually depicted as inviting and/or powerful." --Marcia Montenegro

Occult games - Ouiji Board, Magic the Gathering, Illuminati, Pokemon, Yu-Gi-Oh.

Fantasy role-playing games -  Dungeons and Dragons, Fable, Star Wars,

Second Life--online role playing.

Astrology: The concept that one's future is dependent upon the precise location of the sun, moon and planets at the time of birth.
I Ching: an ancient Chinese oracle book which can be used to foretell the future, answer questions, etc. The practitioner generates a number from 1 to 64 by selecting sticks, or casting dice or coins. The oracle book assigns different meanings to each of the numbers.
Numerology: the practice of assigning a digit to each letter in a person's name, and deriving a series of numbers which have special significance to the person.
Palm reading: foretelling a person's future by the creases in their palm and shape of their fingers.
Runes: a group of from 16 to 31 (typically 26) letters of an ancient Northern European alphabet. The letters are inscribed on small rocks or pieces of paper or (shudder) plastic. A group is cast, and the future foretold from the runes that land inverted and not inverted, as well as from their position.
Scrying: a technique of producing visions of the future by gazing into a crystal ball, black mirror, bowl of water, hot coals from a fire, etc.
Tarot cards: fortune telling through the use of a pack of 78 Tarot cards which can be divided into four suites (wands, cups, pentacles and swords). 5 Each suite has number cards (ace to 10), a king, queen, knight and knave. In addition, there are 22 additional cards which form the greater arcana; they include the Chariot, High Priestess, Juggler, Lovers, Moon, Sun, Strength, Death, Devil, etc. The cards are shuffled; a few are dealt and laid in a specific formation (circle, cross, square, etc.). The cards are interpreted according to their inherent meaning, as modified by the significance of their location.
Teacup reading: foretelling the future by the shapes formed by tea leaves after a cup of tea has been consumed.
Other methods: Future events have been predicted through the use of dice, dominos, dream interpretation, pendulum movements, playing cards, etc.

Exodus 22:18, Leviticus 19:26-26; 19:31; 20:6; Deuteronomy 18:10-11;  Isaiah 8:19 and Malachai 3:5.

Occult websites

Views  expressed by individual authors and/or sources don't
necessarily reflect those of Marsha West

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